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Goodevening from Greece Stelek. Good job on the site dude it has helped a lot of people no matter what other say :D Dont take crap from anyone !
Well i just got back from a 3 games small tournie that was held at a shop at Athens ( capital ) which is like 2 hours drive btw with shitty weather fyi.
I took a 1750 points Bike army which consist of the following
Khan
Captain on bike , RB Bikes
Command squad 3xLC 4x SS 1x TH 1x MB x2
Bike Squad#1 PF 2x MG 1xMM Bike +2Bikes
Bike Squad#2 Combi Melta 1xMB 2x MG 1x MM Bike +2Bikes
Bike Squad#3 Power Weapon 1x MB 2XMG 1X MM Bike +2 Bikes
Thats all if iam not mistaken so its 30 bikes !! not bad not bad
Fist game was with another Marine Player with Shrike Chappy with JP and 10 JP marines with PF Plasma Pistol-Flamer, 5 Stenguard 2 MG 3 CM and PF and Drop pod, 7 Vanguard Veterans 1 RelicBlade JP's power Weapons all around 10 Scouts Sniper Camo cloaks, 5 Scouts SS with the damn Speeder and 1 Ironclad Dread on DP
Table Quarters Night Fight rules
Well that game when pretty easy tbh.
He put the scouts on building in the center and nothing else on the table first change. I put Khan and CS + 1 bike squad
He shoot me some wounded and i love the save and FNP of the CS :P
I shoot him did a couple of wounds but cause of the camo and the build a 3+ its not easy to kill, so only 2 dead! no biggie
Second round only the DP with the Ironclad came and he put it in the middle of my 2 squads. He fired with everything 1-2 wounds Hey Storm Shields:D
My turn the Captain and the command squad came in and 1 bike squad. I shoot the dread with 2 meltas 1 combi melta and 1 multi melta ... Well i suppose you all know what happen ! Second squad fired at the Pod and it was destroyed too. Shoot again some shots at scouts did a couple of wounds i think 1 or 2 died and he passed hes leadership.
Third turn Shrike and Stenguard came in . The DP of stenguard scatter next to the destroyed one and Shrike outflank from the left corner behind my Captain and hes command squad. He took some pot shots but again my save and FNP was golden. Vanguard unload everything including Combis at my Bike Squad 1 and killed 3. Not bad for 2 Melta guns 3 Combis:P Shrike charged my CS and Captain did a flurry of attacks but most of them wherent that impresive. ok Shrike is cool Chappy even nerfed is well equiped and the damn rerolls hurts but the rest is none that frightening. its like 27 normal attacks that hit at 4+ and wound at 5-6. Even maths are in my favor . he did like 7 wounds i saved 4 then 2 with fnp and i took 1 casualty. And if i recall another 1 from shrike. I did 4 wounds 4 power weapon kills!
In my turn i shoot bike squad#2 at the stenguards with 12 twin link bolters and 3 melta shoots leaving 3 alive. Then charge was sweat!! Khan attacke Shrikes squad. FC is sweat and i wiped all of them except shrike and the chappy ( which took wound) . Second squad of bikes charged too and between them and the captain with the rest of his command squad remaining it killed shrike and the chappy. Captain consolidate in the middle Khan in the flank and behind them the bike squad. The second assault of bikes vs stenguard was tied 1 wound each. (damn)
4th Turn vanguard arrived via deep strike near DP ( i forgot the locator beacon) and the speeder with the scouts . Both charged Captain and CS ( i love them as baits ... it worked ). All Command squad was wiped but captain stayed and killled 3 ( Relic blade ftw), scouts did nothing :P
At my turn Khan + CS + Bike Squad multi charged stenguard and scouts. They killed them all bikes killed 3 scouts which where fled and destroed. The other close combat was a win cause i killed the 2 remained stenguards. He was left with 6-7 scouts with snipers and 1 DP. Ihad the captain the khan with his command squad 2 half bike squad and 1 full ! My win ofc:P
Second game was against a Tyranid Player.
It was the first time he used nids withthe new codex but still they are nids:P
Aprox he had Tyrant shooty 2 carnifexes Melee 15 gaunts( with something that wound on 4+) 15 something other small with some nifty guns:P 4 warriors and HQ for the unit that looked like a warrior :)20 Genestealers 1 BroodLord( which outflank) 1 Big scary Trygon, 3 Raveners and 2 zoanthropes( which alldeep strike). All hes army had reroll the 1s in close combat i think.
Deployment was pitched battle with KP's.
He deployed far right and i took the opposite. He put hes tyrant inside a building the gaunts behind it the fexes in the open but with some cover from the center building warriors and the other troops inside a forest. I deployed in 2 straight lines with the 2 CS covering the 2 bike squads and the 3rd staying a little back for the genestealers( huge mistake)
First turn he shoot the tyrant at my command squad but i saved like 4 wounds. He just rearange the rest of the troops and moved the fexes a little bit closer. The rest of his guns was away.
I moved everything forward left of the center building toward hes tyrant and the fexes was khan CS and BS#1 and at the other side of the building Captain +CS + BS#2. 3rd BS move 12 inc towards the center to support the other too.
And here is when the magic happen. 2 CS along with BS#2 Shoot everything which is 24 shoots from bolters and 7 melta shoots at fexes ! Bolters need 6 to wound. And i vaporised both fexes! Which in my opinion was impresive:P So i had nothing to assault.
Second turn Genestealers outflank and zoanthropes deep strike behind my BS#3. Genestealers fleet 6 inc ( shit) and the rest of his army got out of cover to shoot charge if possible. Zoantropes shoot 4 small templates which where 1 think str 6 ap3 at bikes#2 missed 2 and the other 2 killed 3. Tyrant killed 1 LC
from Khans CS the small shooty nids shoot like 20 shots but i saved the 3-4 wounds that cause, Warriors killed another 2 from Captains CS . The genestelers bararly managed to assault my BS#3 and cause of the stupid initiative 7 and 6 wiped them all.. i did manage to do 1 wound:P The Gaunts with some nice looking talons and venom something sacs! charged captain and CS did a wound but lost a lot and cause they are fearless lost even more from that:P wiped then !
My turn show Khand and his CS shoot Tyrant causing a wound Captain CS and BS #2 shoot warriors killing 1. At charges Khan and CS multy charge Tyrant and the small nids Captain and CS Charded Warriors along with bike squad #2. Khan wiped the tyrant and the other small group, Captain and the rest killed another 2 warriors leaving 1 and the HQ . I lost 2 normal bikes and 1 cs member. Won the combat but everyone held.
Third turn the raveners apear behind my bikes in a crater. Genestealers run zoantropes run towards me and warriors killed another 2 from bs#2 but was all destroyed in return( LC ftw).
In my turn i turbo booste khan and bs#1 to be away from genestealers and zoanthropes and shoot captain with the remaining cs and the members of bs#2 and the raveners killing 1. I then assaulted them tottaly wiping them but lossing the reamining CS. Consolidate Captain towards middle( bait) and the bs behind the crater ( btw didnt lost a dangerous terrain test once in the game).
4th Turn hes Trygon need 2 to enter but he rolled 1 !!!! Genestealers moved-runed forward zoanthropes did the same to get into range, no shooting no assaults:P
My turn i moved Khand CS and BS at the middle but behind some inc from captain and reposition bs#2 to be out of range of zoanthropes. Did some shooting but i didnt do much tbh like 1 gene dead. Could reach for asaults with anyone.
5th turn hes Trygon appear inside a forest. Genestealers moves fleat with a 6 (damn) and they were in assault range for my captain zoanthropes fired 4 templates at Khan 1 peril 1 scatter 3 hit but SS saved the day only loosing 1.Trygon shoot something asault 12 thinky at khan but he rolled badly and i saved a couple too. Genestealers assault the captain which ITS A MIRACLE survive i dont even remember how many attakc takin 2 wounds and killing 2 or 3 in return. Both held .
Khan charged with Furious charge on genestealers wiping them all withthe help of the captain :P the remaining members of bs#2 turbo boosted away from danger, its Kp i just remembered that :P Khan and captain condolidate 5 away from center
Trygon position it self for a charge at khan zoanthropes moved but due to range they didnt manageto shoot me. Trygon shoot again at can no wound again :P and then charged him. Well you know khan has a weapon that has insta death right ? does it work to Monster creatures too ? I did use it btw and score 2 6's so after a small depate he removed the trygon. ( i hope i didnt cheat on that one) . Game ended on a roll of 1 so i wont on kps :P Sweat!
Last Game was against some guards, but cause i dont have much time i will be brief.
He had 5 chimers with 4 vets melta pcs meltas vanquiser colossus 3 x20 guards and checof( the dude that gives stubborn) , ccs with banner and 3 HW teams i think.
Mission was objectives which sucks for me and we rolled for 5 obj.
I did my best but in the end i was left with khan and 2 members of CS and the other captain and he still had 4 chimeras with vets capping 4 obj. i had none ! Sucks. He i just couldnt kill all those damn guards . Captain CS was shoot to pieces turn 1 and Khan and his CS killed like 40 guards with the HWteams but wherent enough. But hey i play guards too so i dont care:P
Overall i just write that down to say thanks to all here for the tips on the list and especially froggage ( i hope i dint write that wrong) for the tactics.
Take care and as i said Stelek dont take shit from anyone
Reply:
OK, I won't! Interesting read by the way. :)

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8 comments:
Ha! Stelek is the last guy that needs to be told not to take shit from anyone. :-D
The only reason Stelek would ever willingly take shit from someone would be to kick it back up their anus.
Hmm... isn't that a Chuck Norris joke?
Moonfang (C:SM page 94) says "Any rolls to wound on which Kor'sarro scores a 6 will cause Instant Death, regardless of the target's Toughness."
Trygon doesn't seem to have instant death immunity.
He sure doesn't...the Trygon was dead, you played it right dude.
Poor Trygon :'(
well English isnt my native lang so i tried my best !
My only thought would be with things like guard feel free to speed into their faces on the first turn, and make them shoot you dead. If they don't you crack open their transports with melta and assault the insides.
Also if you go second against them, stay off the board and boost on from reserves and do the same thing.
By the way, you are welcome. :)
He had chekov as i said and like 80 guards on troops + 4 chimeras with vets ccs, i run out of troops to take an objective and i could only put command squad in 1 and the second captain in the other :P too many bikes to handle them and with stubborn damn didnt see that coming
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