Time for the second half of the Phoenix Lord review:
Yeah, they wish they could be THAT awesome! ==>
Jain Zar
While obviously a great CC specialist, able to blow away just about anything with relative ease...she suffers the same issues as, well, all the other Phoenix Lords which is only exacerbated for her: Dreads, MC's, inability to re-roll hits, and no invulnerable save. So wait...she's "acrobatic" and the "fastest" CC unit around, but...she doesn't even get a Imperial Assassin's 4+ Invulnerable Save? Really? Come on. For some reason, she still has a awesome marine killing triskele to throw. Hey, she already kills marines...well, slightly less than 6 of them per 2 assault phases. Totally worth 190 points! =|
Fuegan
Hey, a dual use Phoenix Lord! He has a Melta weapon, even! And counts as a MC in CC. While all of that is really awesome--he doesn't have 2 shots (though a 2+ and a 5+ is nice to hit, it's not enough to really kill things) and again, no invulnerable save. Given he's not oriented to CC, why is he so superior to Karandras and Jain Zar? I mean really. Here's to hoping the next version is worth 205 points. He's been fluffy for so long, I don't know what he'd do if he actually showed up on a tabletop. Start the Ranadandra? lol (Not sure that's how to spell it it's been so long.)
Maugen Ra
The only Exarch I've fielded this edition--he still suffers the problems of the Phoenix Lords, but he has a nice shooting attack and has a S6 power weapon so against most things--is as functional as Jain Zar in CC, but is much more capable in the shooting phase. Sadly, he still doesn't really bring anything to the army than a 'I'm tired of farseers' HQ.
Now, if you want a HQ to Guard Eldrad--any of the 3 above works just fine, just make sure you stick them in a Harlequin squad. Note if you want to be able to shoot, Maugen Ra is your real choice. If all you want is CC killy, then...Maugen Ra is your real choice. lol
Such is the way of the Eldar, sadly--all these neat units, and they are just totally useless.
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15 comments:
Lol. I actually faced Fuegan on Vassal a few days ago. I won't post up/send you that particular slide show but suffice to say the Wraithlord/Wraithguard/Eldrad/Feugan army was not happy facing down 6 Ironclads.
My real fun with using JAin was the fact she brought grenades. I mean, if I'm going to have I7, I want to USE it.
Even then, she's just 'eh.' The downside of parking them in a Harlie squad is hoping you do make that assault. IF you don't? WHoops. You're in a unit with 5+ Saves that takes morale checks like normal. Hope you don't botch that one and fall back, along with a ~200pt HQ. Whoops.
I just call it Bananarama, cuz it's like their helmets.
IIRC, in 5E, Fearless in a character now confers it on a squad. Also, I think that Banshee mask negates cover for the entire unit being charged, but I'm not sure off the top of my head.
Will: It's the other way around, I believe.
Also: Why would the enemy get cover bonuses from Harlequins? Not sure if that's what's being said, but if it is--could you clarify?
Stelek: Oops, you were right about the Fearless bit.
As for the Banshee mask ("In the first round of an assault a model wearing a Banshee mask has Initiative 10 and negates any Initiative bonus conferred by cover and grenades.") I was saying that I think if you have one model with a Banshee mask charge a unit in cover, that unit looses the Initiative bonus from the cover against all the units charging it that turn.
stelek did you forget the farseer or does she/he/it get its own post?
Will: The 'a model' part is the giveaway. Only Jain Zar would be boosted to I10, everyone else would not benefit unless they too wore banshee masks.
Todd: I did not forget. Did you forget Prince Yriel? I did not forget him either. :)
yes i did forget. i just got my eldar, wh, empire book from my brothers and im looking through the wh book.
however they are all pansy elfs who need a good smackin.
Jain Zar gets the boost to 10, but none of the defenders get the bonus of having cover. So if Jain Zar is in a unit of Warlock (or an Autarch with mask is in a unit of Shining Spears) that is charging a unit in cover, that unit doesn't get to strike first.
Except for the fact that there is no bonus for being in cover, but there is a penalty for charging into cover. The banshee mask doesn't work for charging into cover in 5th ed.
It does boost you to I10. You then get dropped to I1. It's a bit silly. I don't think anyone actually plays that way, do they? lol
Man, I keep mixing up my Banshee rules. Shows how long its been since I included them in a game.
I think that the intention of what the wargear *should* do is very clear. Banshees should strike first when assaulting into cover.
However, playing strictly by the rules, the same rules which we all play by (supposedly) they are dropped down to I1 like anyone else assaulting into cover with no grenades. I bet if you show the rule to someone who has [i]only[/i] played 5th ed, and knows the rules fairly well, then they would play that banshees strike at I1 when assaulting into cover.
Personally, I haven't seen banshees on the table since 4th ed (for good reason), so I've never had an opportunity to discuss with an opponent how the rule should be played, but I would likely side with banshees striking first.
One thing about Fuegan you missed (and I forget about often enough) is that he also gets FNP. It's not an Invul save, but it does make him a bit more useful. 205 points useful? IDK,...
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