Email in:
Hi, happy new year!
I have in few days a local tournament, and althoug i am a usual tyranid player for this in particular i would like to run a marine army, but my painted models are very few, both in marines and in other extras, so finally i had reach the idea of playing a Cfists army with some veterans,due to the cost xD. I not very optimistic about it, moreover since i haven´t played no BT marines this edition.
As always, thanks in advance!
Crimson Fists:
-Lysander: 200
-Pedro Kantor: 175
10 Space Marines(170)
Sergeant with powerfist (25)
Heavy Bolter (0)
Melta rifle (5)
Total: 200
10 Space Marines(170)
Sergeant with powerfist (25)
Heavy Bolter (0)
Melta rifle (5)
Total: 200
10 Veterans (250)
6 Combi-melta (30)
Sergeant, melta bombs (5)
Total: 285
7 Veteran (250)
6 Combi-melta (30)
Sergeant, melta bombs (5)
Total: 210
5 Termis (200)
Shield and hammer (0)
LRC with BA y melta cannon (275)
Total: 475
Total: 1747
See you!
Reply out:The Vets are walking, I take it? This strikes me as bad. At least Pod them. Lysander is giving them a better first strike capability than normal Vets, but in the end...once caught in CC, your Veterans are not as effective. I'd reduce the Vets to one squad with max combi-meltas. With Lysander around they don't really need a sarge with melta weapons but a power fist on him couldn't hurt.
Ditch the other sternguard squad and make it a 3rd tactical squad.
Your tacticals should be equipped with missile launchers not heavy bolters.
Flamer/missile or melta/missile is fine, you should probably keep them together instead of combat-squad'ing.
The tacticals don't need power weapons. A meltabomb on the sarge is fine.
If the LRC does not have Extra Armor, it should.
Hope that helps. :)